作者向けの文書 › sounds ・ 元の文書(.md)

音の棚

vsboxが置いている、録音の効果音の一覧です。ルールの meta.sounds に "@名前" と書くと鳴ります(ルール(game.js)の仕様 4.8)。ファイルを持ち込む必要はなく、作品の容量も使いません。

sounds: {
  place: "@card-place-1",                     // カードを置く
  hit: { self: "@impactPunch_heavy_000", other: "@impactPunch_medium_000" },
  shoot: "[,,925,.04,.3,.6,1,.3,,6.27,-184,.09,.17]",  // 数の並び(ZzFX)と混ぜてよい
}

1. 打撃・足音

中身名前
足音・じゅうたん@footstep_carpet_000 @footstep_carpet_001 @footstep_carpet_002 @footstep_carpet_003 @footstep_carpet_004
足音・コンクリート@footstep_concrete_000 @footstep_concrete_001 @footstep_concrete_002 @footstep_concrete_003 @footstep_concrete_004
足音・草@footstep_grass_000 @footstep_grass_001 @footstep_grass_002 @footstep_grass_003 @footstep_grass_004
足音・雪@footstep_snow_000 @footstep_snow_001 @footstep_snow_002 @footstep_snow_003 @footstep_snow_004
足音・木の床@footstep_wood_000 @footstep_wood_001 @footstep_wood_002 @footstep_wood_003 @footstep_wood_004
鐘@impactBell_heavy_000 @impactBell_heavy_001 @impactBell_heavy_002 @impactBell_heavy_003 @impactBell_heavy_004
軽い物が当たる@impactGeneric_light_000 @impactGeneric_light_001 @impactGeneric_light_002 @impactGeneric_light_003 @impactGeneric_light_004
ガラス(重い)@impactGlass_heavy_000 @impactGlass_heavy_001 @impactGlass_heavy_002 @impactGlass_heavy_003 @impactGlass_heavy_004
ガラス(軽い)@impactGlass_light_000 @impactGlass_light_001 @impactGlass_light_002 @impactGlass_light_003 @impactGlass_light_004
ガラス@impactGlass_medium_000 @impactGlass_medium_001 @impactGlass_medium_002 @impactGlass_medium_003 @impactGlass_medium_004
金属(重い)@impactMetal_heavy_000 @impactMetal_heavy_001 @impactMetal_heavy_002 @impactMetal_heavy_003 @impactMetal_heavy_004
金属(軽い)@impactMetal_light_000 @impactMetal_light_001 @impactMetal_light_002 @impactMetal_light_003 @impactMetal_light_004
金属@impactMetal_medium_000 @impactMetal_medium_001 @impactMetal_medium_002 @impactMetal_medium_003 @impactMetal_medium_004
つるはしで掘る@impactMining_000 @impactMining_001 @impactMining_002 @impactMining_003 @impactMining_004
板@impactPlank_medium_000 @impactPlank_medium_001 @impactPlank_medium_002 @impactPlank_medium_003 @impactPlank_medium_004
金属の板(重い)@impactPlate_heavy_000 @impactPlate_heavy_001 @impactPlate_heavy_002 @impactPlate_heavy_003 @impactPlate_heavy_004
金属の板(軽い)@impactPlate_light_000 @impactPlate_light_001 @impactPlate_light_002 @impactPlate_light_003 @impactPlate_light_004
金属の板@impactPlate_medium_000 @impactPlate_medium_001 @impactPlate_medium_002 @impactPlate_medium_003 @impactPlate_medium_004
パンチ(重い)@impactPunch_heavy_000 @impactPunch_heavy_001 @impactPunch_heavy_002 @impactPunch_heavy_003 @impactPunch_heavy_004
パンチ@impactPunch_medium_000 @impactPunch_medium_001 @impactPunch_medium_002 @impactPunch_medium_003 @impactPunch_medium_004
柔らかい物(重い)@impactSoft_heavy_000 @impactSoft_heavy_001 @impactSoft_heavy_002 @impactSoft_heavy_003 @impactSoft_heavy_004
柔らかい物@impactSoft_medium_000 @impactSoft_medium_001 @impactSoft_medium_002 @impactSoft_medium_003 @impactSoft_medium_004
ブリキ@impactTin_medium_000 @impactTin_medium_001 @impactTin_medium_002 @impactTin_medium_003 @impactTin_medium_004
木(重い)@impactWood_heavy_000 @impactWood_heavy_001 @impactWood_heavy_002 @impactWood_heavy_003 @impactWood_heavy_004
木(軽い)@impactWood_light_000 @impactWood_light_001 @impactWood_light_002 @impactWood_light_003 @impactWood_light_004
木@impactWood_medium_000 @impactWood_medium_001 @impactWood_medium_002 @impactWood_medium_003 @impactWood_medium_004

2. カード・サイコロ・チップ

中身名前
カードを扇に広げる@card-fan-1 @card-fan-2
カードを置く@card-place-1 @card-place-2 @card-place-3 @card-place-4
カードを押し出す@card-shove-1 @card-shove-2 @card-shove-3 @card-shove-4
カードを切る@card-shuffle
カードを滑らせる@card-slide-1 @card-slide-2 @card-slide-3 @card-slide-4 @card-slide-5 @card-slide-6 @card-slide-7 @card-slide-8
カードの箱を開ける@cards-pack-open-1 @cards-pack-open-2
カードを箱から出す@cards-pack-take-out-1 @cards-pack-take-out-2
チップを置く@chip-lay-1 @chip-lay-2 @chip-lay-3
チップがぶつかる@chips-collide-1 @chips-collide-2 @chips-collide-3 @chips-collide-4
チップを触る@chips-handle-1 @chips-handle-2 @chips-handle-3 @chips-handle-4 @chips-handle-5 @chips-handle-6
チップを積む@chips-stack-1 @chips-stack-2 @chips-stack-3 @chips-stack-4 @chips-stack-5 @chips-stack-6
サイコロをつかむ@dice-grab-1 @dice-grab-2
サイコロを振る@dice-shake-1 @dice-shake-2 @dice-shake-3
サイコロを投げる(複数)@dice-throw-1 @dice-throw-2 @dice-throw-3
サイコロを投げる(1個)@die-throw-1 @die-throw-2 @die-throw-3 @die-throw-4

3. 道具・足音・扉

中身名前
ベルト@beltHandle1 @beltHandle2
本を閉じる@bookClose
本をめくる@bookFlip1 @bookFlip2 @bookFlip3
本を開く@bookOpen
本を置く@bookPlace1 @bookPlace2 @bookPlace3
斧で割る@chop
布@cloth1 @cloth2 @cloth3 @cloth4
布とベルト@clothBelt @clothBelt2
きしむ@creak1 @creak2 @creak3
扉を閉める@doorClose_1 @doorClose_2 @doorClose_3 @doorClose_4
扉を開ける@doorOpen_1 @doorOpen_2
刃を抜く@drawKnife1 @drawKnife2 @drawKnife3
革を落とす@dropLeather
足音@footstep00 @footstep01 @footstep02 @footstep03 @footstep04 @footstep05 @footstep06 @footstep07 @footstep08 @footstep09
硬貨@handleCoins @handleCoins2
小さな革袋@handleSmallLeather @handleSmallLeather2
切る@knifeSlice @knifeSlice2
金属のカチッ@metalClick
掛け金@metalLatch
鍋@metalPot1 @metalPot2 @metalPot3

4. 球(ビリヤード)

中身名前
球と球が当たる@ball_collide_ball_1 @ball_collide_ball_2 @ball_collide_ball_3 @ball_collide_ball_4 @ball_collide_ball_5 @ball_collide_ball_6
球が壁(クッション)に当たる@ball_collide_wall_1 @ball_collide_wall_2 @ball_collide_wall_3
球が穴に落ちる@ball_dropped_in_hole
球を突く@ball_shoot_1 @ball_shoot_2 @ball_shoot_3 @ball_shoot_4
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